Gaming Entertainment Presentation
- Due Mar 27, 2022 by 11:59pm
- Points None
- Available Mar 20, 2022 at 9pm - May 15, 2022 at 11:59pm
In-Class Assignment
Select a gaming entertainment organization and prepare a presentation as though, you were the hospitality executive promoting the industry and the casino. Utilize your creative skills to create a presentation. To include introduction, name of gaming organization, type of entertainment provided, revenues, services, why it was selected, photo, customer reviews, ets. Be prepared to share your presentation with the class.
Gaming
According to the Canadian Gaming Association, gaming is one of the largest entertainment industries in Canada. It has larger revenues than those generated by magazines and book sales, drinking establishments, spectator sports, movie theatres, and performing arts combined (Canadian Gaming Association, 2011).

In 2011, the association released an economic impact study stating that legalized gaming had nearly tripled in size since 1995, from $6.4 billion to about $15.1 billion.
According to the BC Lottery Corporation, in 2013, the BC gaming industry was made up of:
- 17 casino facilities
- two main horse racetracks
- approximately 4,050 lottery outlets (retailers)
- 28 bingo halls including 18 bingo halls with slot machines (community gaming centres, or CGCs)
Gaming at these facilities and online generated $1.175 billion in net tax revenue to the province of BC, which was reinvested into the heath care system and distributed to communities through a series of grants (BC Lottery Corporation, 2013).
Spotlight on: The BC Lottery Corporation (BCLC)
The BC Lottery Corporation (BCLC) is a provincial Crown corporation that operates under the provincial Gaming Control Act. It is responsible for operating lottery, casino, online, and bingo gaming in BC. For more informatioon, visit the BC Lottery Corporation website (Links to an external site.): http://corporate.bclc.com
The provincial industry has grown annually since 2006, except in 2010 (slight decrease of about $15 million). The majority of growth was accounted for by the redevelopment/expansion of existing casinos and the introduction of a number of CGCs (Canadian Gaming Association, 2011).